id | boomerang |
---|---|
name_JP | ブーメラン |
unknown_JP | nan |
unit_JP | 個 |
naming | nan |
name | boomerang |
unit | nan |
unknown | nan |
category | throw |
*** | nan |
sort | 100 |
_tileType | nan |
_idRenderData | obj_S flat |
tiles | 904 |
altTiles | nan |
anime | nan |
skins | nan |
size | nan |
colorMod | 100 |
colorType | nan |
recipeKey | * |
factory | factory_wood |
components | plank/4|cutstone|ingot,string/2 |
disassemble | nan |
defMat | oak |
tierGroup | metal |
value | 150 |
LV | 3 |
chance | 1000 |
quality | 0 |
HP | 100 |
weight | 500 |
electricity | 0 |
trait | Thrown |
elements | throwReturn/1 |
range | 1 |
attackType | nan |
offense | nan |
substats | nan |
defense | nan |
lightData | nan |
idExtra | nan |
idToggleExtra | nan |
idActorEx | nan |
idSound | nan |
tag | throwWeapon |
workTag | nan |
filter | nan |
roomName_JP | nan |
roomName | nan |
detail_JP | 投げると手元に戻ってくる投擲武器だ。 |
detail | A throwable weapon that will always find its way back to your hand. |