id |
55 |
alias |
StanceTaunt |
name_JP |
挑発 |
name |
Taunt |
type |
nan |
group |
Stance |
curse |
nan |
duration |
p/10 |
hexPower |
10 |
negate |
nan |
defenseAttb |
nan |
resistance |
nan |
gainRes |
0 |
elements |
nan |
nullify |
nan |
tag |
nan |
phase |
0,1,2,3,4,5,6,7,8,9 |
colors |
stance |
element |
StTaunt |
effect |
nan |
strPhase_JP |
挑発中 |
strPhase |
Taunting |
textPhase_JP |
#1は敵を挑発し始めた。 |
textPhase |
#1 start(s) to taunt enemies. |
textEnd_JP |
#1は挑発をやめた。 |
textEnd |
#1 stop(s) taunting. |
textPhase2_JP |
nan |
textPhase2 |
nan |
gradient |
condition |
invert |
False |
detail_JP |
仲間を敵の攻撃から庇い、敵に狙われやすくなる状態。 |
detail |
A condition where you protect an ally from enemy attacks, making yourself an easier target. |