id |
6450 |
alias |
ActRush |
name_JP |
突進 |
name |
Rush |
altname_JP |
None |
altname |
None |
aliasParent |
STR |
parentFactor |
5 |
lvFactor |
100 |
encFactor |
100 |
mtp |
1 |
aliasRef |
None |
aliasMtp |
None |
sort |
0 |
target |
Chara |
proc |
None |
type |
ActRush |
group |
ABILITY |
category |
ability |
categorySub |
ability |
abilityType |
attackMelee |
tag |
before_move,neg |
thing |
None |
eleP |
50 |
cooldown |
0 |
LV |
1 |
chance |
1000 |
value |
0 |
cost |
3 |
charge |
10 |
radius |
5.0 |
max |
0 |
req |
None |
idTrainer |
None |
encSlot |
None |
partySkill |
0 |
tagTrainer |
None |
levelBonus_JP |
None |
levelBonus |
None |
foodEffect |
None |
*** |
None |
langAct |
None |
detail_JP |
離れた相手に突進し攻撃する。 |
detail |
Rush towards a distant enemy and attack. |
textPhase_JP |
None |
textPhase |
None |
textExtra_JP |
対象から離れているほどダメージにボーナス,隣接した対象には使用できない |
textExtra |
Damage bonus increases with distance,Cannot be used on adjacent targets |
textInc_JP |
None |
textInc |
None |
textDec_JP |
None |
textDec |
None |
textAlt_JP |
None |
textAlt |
None |
adjective_JP |
None |
adjective |
None |